[Pw_forum] Coordinate transorms: Crystal to Cartesian and back
Stefano Baroni
baroni at sissa.it
Tue May 26 07:22:05 CEST 2009
all in all, a "N vector" is nothing but a [Nx1] matrix. Its transpose
(YES! it is well defined) is a [1xN] matrix. SB
On May 26, 2009, at 6:58 AM, Huiqun Zhou wrote:
> Kostyantyn,
>
> The rule for transpose operation applies to not only the product of
> matrices, but also the
> product of a matrix and a vector.
>
> I believe Gabriele is right.
>
>
> Huiqun Zhou
> @Earth Sciences, Nanjing University, China
>
> 2Gabriele: I beleive there is a mistake in your first step. When you
> start with v_cart = A*v_cryst, you try to use the property (C*D)' =
> D' * C', which is true for the product of two matrices. In our case
> we have a product of matrix A and vector v_cryst. So you will get
> v_cart' = v_cryst' * A
>
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---
Stefano Baroni - SISSA & DEMOCRITOS National Simulation Center -
Trieste
http://stefano.baroni.me [+39] 040 3787 406 (tel) -528 (fax) /
stefanobaroni (skype)
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